Describes a Box2D-managed revolute joint.
| float GetJointAngle() const | Returns the current joint angle in radians. ... |
| float GetJointSpeed() const | Returns the current joint angle speed in radians per second. ... |
| void GetMotorSpeed() const | Returns the motor speed in radians per second. ... |
| void SetMaxMotorTorque(float maxTorque) | Sets the maximum motor torque, usually in N-m. ... |
| void SetMotorSpeed(float speed) | Sets the motor speed in radians per second. ... |