Functions that control resource management states.
| Title | Description |
|---|---|
| ArePersistentResourcesEnabled | Returns |
| EnablePreLoadedLightmapsFromFile | Toggles pre rendered lightmaps. If the scene has pre rendered lightmaps, the engine will... |
| ReleaseResources | Release all graphic and buffered audio resources loaded so far. ... |
| SetFastGarbageCollector | Toggles the faster incremental garbage collecting. When the fast garbage collector is... |
| SetPersistentResources | Toggles persistent resources. More about resource... |