Functions to handle file reading and writing.
| Title | Description |
|---|---|
| FileExists | Returns if... |
| FileInPackageExists | Returns if... |
| GetAbsolutePath | Returns the absolute path of string str =... |
| GetExternalStorageDirectory | Returns the full path to the directory where the game should store files that can be shared among... |
| GetGlobalExternalStorageDirectory | Returns the full path to the directory where the game should store files such as player... |
| GetResourceDirectory | Returns the full path to the directory where the game is getting its resources from (with a slash... |
| GetStringFromFile | Returns the entire content from a file as a string. If it fails, an empty string is... |
| GetStringFromFileInPackage | Returns the entire content from a file as a string. This function looks for the file in the game... |
| SaveStringToFile | Saves |