Returns the sprite bitmap actual size in pixels.
Sample:
void onSceneLoaded()
{
// load a 256x256 sprite
LoadSprite("animations/animated_sprite_256x256.png");
vector2 size = GetSpriteSize("animations/animated_sprite_256x256.png");
print("frame width: " + size.x);
print("frame height: " + size.y);
}
Output:
frame width: 256 frame height: 256