Returns the current background color in a 32-bit pixel format (e.g. 0xFFFF0000 or ARGB(255,255,0,0)). The background color is used to fill the entire back-buffer at the beginning of every frame.
uint black = 0xFF000000;
uint white = ARGB(255,255,255,255);
uint bgColor = GetBackgroundColor();
if (bgColor == black)
print("too dark!");
if (bgColor == white)
print("too bright!");