Retrieves the touch state of the given touchIndex.
ETHInput@ input = GetInputHandle();
for (uint t = 0; t < input.GetMaxTouchCount(); t++)
{
if (input.GetTouchState(t) == KS_DOWN)
{
vector2 touchPos = input.GetTouchPos(t);
print("User is touching screen at " + touchPos.x + ","+ touchPos.y);
}
}